Monday, March 24, 2008

Kara Pre-Reqs

There are the stat requirements the guild will now be using to ensure quicker and more succesful Kara runs. These stats should not be hard to obtain and if you need any help with gear suggestions or upgrades please ask in guild chat.

Tanks

Main Tank Requirements

[Prot Warrior]
11,500 - 12,000 HP
12,000 Armor
490 Defense
15-30% Dodge / Parry

[Protadin]
10,500 - 11,000 HP
11,000 - 12,000 Armor
490 Defense
102.5% Avoidance Total from Block, Dodge, Parry
185-200 Bonus Spell Damage

[Bear Tank]
11,500 - 12,000 HP
20,000 Armor
415 Defense
30% Dodge
(3/3 Survival of the Fittest Talent)

Off Tank Requirements
Must have a nice tank set, but also meet the DPS requirements


Healers

Main Healer
1,300 Bonus Healing
8,000 Mana
200 Mana Regen (while not in combat)

Off Heals
1,100 Bonus Healing
8,000 Mana
200 Mana Regen (while not in combat)


Non-Caster DPS

DPS Warriors
1650 - 1700 AP
70 Hit Rating
29 - 33% Crit

DPS (Feral) Druids
2,200 AP
75 Hit Rating
29 - 33% Crit

DPS Rogues
1350 - 1500 AP
90 Hit Rating
20% Crit

Enhance Shamans
1000 - 1200 AP
20-22% Crit
70 - 100 Hit Rating

BM Hunters
1450 - 1600 AP
75 Hit Rating
17.5% Crit
8,000 Health
6,000 Mana

MM Hunters
1750 - 1800 AP
20% Crit
75 Hit Rating
8,000 Health
6,000 Mana

Caster DPS

Boomkin
650-700 Spell Damage
15% Crit (in caster form)
75 Mana Regen
60 - 75 Spell Hit Rating

Mage (Fire/Frost)
650 Spell Damage
20% Crit
70 - 90 Spell Hit Rating

Mage (Arcane)
750 Spell Damage
20% Crit
70 - 90 Spell Hit Rating

Elemental Shaman
700 Spell Damage
20% Crit
40-50 Spell Hit Rating

Shadow Priest
550-650 Shadow Damage
65-75 Spell Hit Rating

Affliction Locks
600 Spell Damage (self buffed)
40-50 Spell Hit Rating

Destro/Demo Locks
650 Spell Damage (self buffed)
40-50 Spell Hit Rating

Any stats in red will be increased in the future. Continue to work on raising them even once you are in range of the requirements.

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